top of page
Search

Fears

Viquarious

Updated: Jan 28, 2020

This was a project that was focused less on the ability to develop a game and more to practice evoking feelings from the player. I created this game to try to evoke fear, hopelessness then maybe eventually serenity.


The solution is not obvious or easy.


But isn't that the point.


Play here:




 
 
 

Recent Posts

See All

Rhonda Lost Her Eggs

A fun little platformer created by myself and a friend in one of our game lab classes. The initial idea was to interact with the physics...

Comments


bottom of page