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Specific Game Blog Post 3

Viquarious

Ignoring the fact that I have a position as a Junior Software Developer secured for after graduation, I am looking for a position either as a Software Developer or a Game Mechanic Engineer.

Looking through the requirements I meet most of them. I have more than enough experience, I have programmed 3d physics a few times, I have programmed in C++ quite a few times as well as other C based languages. Communication skills and work ethic are very generic requirements but if necessary I can talk up examples that show I have both. The extra requirements are also skills I have. I have played many games, understand animation techniques even if I haven’t used them, I have hosted and bug fixed a few online servers (mostly locally), I took a whole course on programming AI, and one of my classes was specifically adding on top of a code base that was partially complete. Overall I am very qualified for this position and because it is a AAA company I should be qualified to work with indie companies that I feel would be a more fitting place for me.

 
 
 

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